vmw_cmd_dx_define_shader(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

okay bestie, welcome to vmw_cmd_dx_define_shader(9) from the Kernel API Manual ✨ this page is giving lowkey important kernel validation energy, and we're gonna go through it together, no cap.

✨ NAME ✨

vmw_cmd_dx_define_shader β€” Validate SVGA_3D_CMD_DX_DEFINE_SHADER command. That's the whole name vibe πŸ’….

🌸 SYNOPSIS 🌸

the signature, exactly as it is, bestie:

int vmw_cmd_dx_define_shader (struct vmw_private *dev_priv , struct
       vmw_sw_context *sw_context , SVGA3dCmdHeader *header );

πŸŽ€ ARGUMENTS πŸŽ€

  • dev_priv β€” Pointer to a device private struct. Yes, the device-private bestie 🫢
  • sw_context β€” The software context being used for this batch. Literally the batch's software-context moment ✨
  • header β€” Pointer to the command header in the command stream. The command-stream header itself πŸ‘‘

πŸ¦‹ SEE ALSO πŸ¦‹

here's the whole friend group, in the exact order the page lists them (iykyk):


πŸ’– source: ./drivers/gpu/drm/vmwgfx β€’ version: vmw_cmd_dx_define_shader(9) β€’ date: October 2026 β€” that's the footer tea, bye bestie! 🫢

πŸ“¦ where this page comes from