vmw_cmd_dx_destroy_shader(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

✨ NAME ✨

okay bestie, welcome to vmw_cmd_dx_destroy_shader(9) from the Kernel API Manual πŸ’… β€” this page is all about the function whose whole little job is validating the SVGA_3D_CMD_DX_DESTROY_SHADER command. no cap, that's the NAME-section tea πŸ«–

🌸 SYNOPSIS 🌸

here's the exact signature, bestie β€” copy it like your life depends on it:

int vmw_cmd_dx_destroy_shader (struct vmw_private *dev_priv , struct
       vmw_sw_context *sw_context , SVGA3dCmdHeader *header );

πŸŽ€ ARGUMENTS πŸŽ€

  • dev_priv β€” pointer to a device private struct. that's the device-private hookup, periodt.
  • sw_context β€” the software context being used for this batch. yes, this batch specifically, bestie.
  • header β€” pointer to the command header in the command stream. it's giving β€œI know exactly where the command lives” energy.

πŸ¦‹ SEE ALSO πŸ¦‹

the full linked-fam is here, no cap β€” every reference below is in the original SEE ALSO lineup:


mwah πŸ’– that's the whole page, bestie β€” source/version ./drivers/gpu/drm/vmwgfx, date October 2026, title vmw_cmd_dx_destroy_shader(9) from the Kernel API Manual. slay and validate those destroy-shader commands ✨

πŸ“¦ where this page comes from