vmw_cmd_dx_set_shader(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– NAME πŸ’–

Okay bestie, this is vmw_cmd_dx_set_shader(9) from the Kernel API Manual β€” the page for vmw_cmd_dx_set_shader, and its whole job is to validate the SVGA_3D_CMD_DX_SET_SHADER command. That’s it, that’s the assignment. Slay. πŸ’…


✨ SYNOPSIS ✨

Here’s the signature, kept exactly so nobody has to guess the punctuation:

int vmw_cmd_dx_set_shader (struct vmw_private *dev_priv , struct
       vmw_sw_context *sw_context , SVGA3dCmdHeader *header );

πŸ’… ARGUMENTS πŸ’…

Three arguments, three little besties:

  • dev_priv β€” pointer to a device private struct. πŸ’–
  • sw_context β€” the software context being used for this batch. ✨
  • header β€” pointer to the command header in the command stream. πŸŽ€

πŸ¦‹ SEE ALSO πŸ¦‹

Kernel file to peek at: ./drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c

Then the full cross-reference group chat, in order:


Signing off from ./drivers/gpu/drm/vmwgfx β€” October 2026, vmw_cmd_dx_set_shader(9). Bestie, you ate. πŸ’–βœ¨πŸŽ€

πŸ“¦ where this page comes from