vmw_cmd_dx_bind_shader(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– vmw_cmd_dx_bind_shader(9) πŸ’–

okay so bestie, welcome to the Kernel API Manual page for vmw_cmd_dx_bind_shader(9) β€” yes that's the section 9 one, the kernel-functions shelf, we're fancy like that ✨


🌸 NAME 🌸

vmw_cmd_dx_bind_shader β€” Validate SVGA_3D_CMD_DX_BIND_SHADER command

like, that's literally the whole job. it validates that one command. small role, huge main character energy πŸŽ€


πŸ¦‹ SYNOPSIS πŸ¦‹

int vmw_cmd_dx_bind_shader (struct vmw_private *dev_priv , struct
       vmw_sw_context *sw_context , SVGA3dCmdHeader *header );

that's it. that's the signature. she takes three things and gives you back an int πŸ’…


✨ ARGUMENTS ✨

  • dev_priv β€” Pointer to a device private struct. like, the device's whole personal diary tbh 🫢
  • sw_context β€” The software context being used for this batch. this one's the batch's designated driver πŸš—
  • header β€” Pointer to the command header in the command stream. the little name tag on the command so you know who you're dealing with πŸ‘‘

πŸ‘‘ SEE ALSO πŸ‘‘

so there is a whole friend group here, no cap. the original page points at the kernel file ./drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c and then goes absolutely feral with the cross-references. we are NOT skipping a single one, bestie β€” every single one is coming with us 🫑


ngl bestie, read the neighbors too β€” vmw_cmd_dx_define_shader(9) and vmw_cmd_dx_destroy_shader(9) are right there in the list and they're lowkey obsessed with being seen πŸ’€

🧚 cute little sign-off 🧚

this page lives in ./drivers/gpu/drm/vmwgfx (that's the source), it's the October 2026 edition, and it's filed under section 9 of the Kernel API Manual as vmw_cmd_dx_bind_shader(9). that's the whole vibe check, periodt πŸ’œπŸŒˆ

πŸ“¦ where this page comes from