📦 sdl3_image-devel
109 pages
I
- IMG_AddAnimationEncoderFrame(3)Add a frame to an animation encoder.✨
- IMG_Animation(3type)Animated image support✨
- IMG_AnimationDecoder(3type)An object representing animation decoder.✨
- IMG_AnimationDecoderStatus(3type)An enum representing the status of an animation decoder.✨
- IMG_AnimationEncoder(3type)An object representing the encoder context.✨
- IMG_CloseAnimationDecoder(3)Close an animation decoder, finishing any decoding.✨
- IMG_CloseAnimationEncoder(3)Close an animation encoder, finishing any encoding.✨
- IMG_CreateAnimatedCursor(3)Create an animated cursor from an animation.✨
- IMG_CreateAnimationDecoder(3)Create a decoder to read a series of images from a file.✨
- IMG_CreateAnimationDecoder_IO(3)Create a decoder to read a series of images from an IOStream.✨
- IMG_CreateAnimationDecoderWithProperties(3)Create an animation decoder with the specified properties.✨
- IMG_CreateAnimationEncoder(3)Create an encoder to save a series of images to a file.✨
- IMG_CreateAnimationEncoder_IO(3)Create an encoder to save a series of images to an IOStream.✨
- IMG_CreateAnimationEncoderWithProperties(3)Create an animation encoder with the specified properties.✨
- IMG_FreeAnimation(3)Dispose of an IMG_Animation and free its resources.✨
- IMG_GetAnimationDecoderFrame(3)Get the next frame in an animation decoder.✨
- IMG_GetAnimationDecoderProperties(3)Get the properties of an animation decoder.✨
- IMG_GetAnimationDecoderStatus(3)Get the decoder status indicating the current state of the decoder.✨
- IMG_GetClipboardImage(3)Get the image currently in the clipboard.✨
- IMG_isANI(3)Detect ANI animated cursor data on a readable/seekable SDL_IOStream.✨
- IMG_isAVIF(3)Detect AVIF image data on a readable/seekable SDL_IOStream.✨
- IMG_isBMP(3)Detect BMP image data on a readable/seekable SDL_IOStream.✨
- IMG_isCUR(3)Detect CUR image data on a readable/seekable SDL_IOStream.✨
- IMG_isGIF(3)Detect GIF image data on a readable/seekable SDL_IOStream.✨
- IMG_isICO(3)Detect ICO image data on a readable/seekable SDL_IOStream.✨
- IMG_isJPG(3)Detect JPG image data on a readable/seekable SDL_IOStream.✨
- IMG_isJXL(3)Detect JXL image data on a readable/seekable SDL_IOStream.✨
- IMG_isLBM(3)Detect LBM image data on a readable/seekable SDL_IOStream.✨
- IMG_isPCX(3)Detect PCX image data on a readable/seekable SDL_IOStream.✨
- IMG_isPNG(3)Detect PNG image data on a readable/seekable SDL_IOStream.✨
- IMG_isPNM(3)Detect PNM image data on a readable/seekable SDL_IOStream.✨
- IMG_isQOI(3)Detect QOI image data on a readable/seekable SDL_IOStream.✨
- IMG_isSVG(3)Detect SVG image data on a readable/seekable SDL_IOStream.✨
- IMG_isTIF(3)Detect TIFF image data on a readable/seekable SDL_IOStream.✨
- IMG_isWEBP(3)Detect WEBP image data on a readable/seekable SDL_IOStream.✨
- IMG_isXCF(3)Detect XCF image data on a readable/seekable SDL_IOStream.✨
- IMG_isXPM(3)Detect XPM image data on a readable/seekable SDL_IOStream.✨
- IMG_isXV(3)Detect XV image data on a readable/seekable SDL_IOStream.✨
- IMG_Load(3)Load an image from a filesystem path into a software surface.✨
- IMG_Load_IO(3)Load an image from an SDL data source into a software surface.✨
- IMG_LoadANIAnimation_IO(3)Load an ANI animation directly from an SDL_IOStream.✨
- IMG_LoadAnimation(3)Load an animation from a file.✨
- IMG_LoadAnimation_IO(3)Load an animation from an SDL_IOStream.✨
- IMG_LoadAnimationTyped_IO(3)Load an animation from an SDL_IOStream.✨
- IMG_LoadAPNGAnimation_IO(3)Load an APNG animation directly from an SDL_IOStream.✨
- IMG_LoadAVIF_IO(3)Load a AVIF image directly.✨
- IMG_LoadAVIFAnimation_IO(3)Load an AVIF animation directly from an SDL_IOStream.✨
- IMG_LoadBMP_IO(3)Load a BMP image directly.✨
- IMG_LoadCUR_IO(3)Load a CUR image directly.✨
- IMG_LoadGIF_IO(3)Load a GIF image directly.✨
- IMG_LoadGIFAnimation_IO(3)Load a GIF animation directly.✨
- IMG_LoadGPUTexture(3)Load an image from a filesystem path into a GPU texture.✨
- IMG_LoadGPUTexture_IO(3)Load an image from an SDL data source into a GPU texture.✨
- IMG_LoadGPUTextureTyped_IO(3)Load an image from an SDL data source into a GPU texture.✨
- IMG_LoadICO_IO(3)Load a ICO image directly.✨
- IMG_LoadJPG_IO(3)Load a JPG image directly.✨
- IMG_LoadJXL_IO(3)Load a JXL image directly.✨
- IMG_LoadLBM_IO(3)Load a LBM image directly.✨
- IMG_LoadPCX_IO(3)Load a PCX image directly.✨
- IMG_LoadPNG_IO(3)Load a PNG image directly.✨
- IMG_LoadPNM_IO(3)Load a PNM image directly.✨
- IMG_LoadQOI_IO(3)Load a QOI image directly.✨
- IMG_LoadSizedSVG_IO(3)Load an SVG image, scaled to a specific size.✨
- IMG_LoadSVG_IO(3)Load a SVG image directly.✨
- IMG_LoadTexture(3)Load an image from a filesystem path into a texture.✨
- IMG_LoadTexture_IO(3)Load an image from an SDL data source into a texture.✨
- IMG_LoadTextureTyped_IO(3)Load an image from an SDL data source into a texture.✨
- IMG_LoadTGA_IO(3)Load a TGA image directly.✨
- IMG_LoadTIF_IO(3)Load a TIFF image directly.✨
- IMG_LoadTyped_IO(3)Load an image from an SDL data source into a software surface.✨
- IMG_LoadWEBP_IO(3)Load a WEBP image directly.✨
- IMG_LoadWEBPAnimation_IO(3)Load a WEBP animation directly.✨
- IMG_LoadXCF_IO(3)Load a XCF image directly.✨
- IMG_LoadXPM_IO(3)Load a XPM image directly.✨
- IMG_LoadXV_IO(3)Load a XV image directly.✨
- IMG_ReadXPMFromArray(3)Load an XPM image from a memory array.✨
- IMG_ReadXPMFromArrayToRGB888(3)Load an XPM image from a memory array.✨
- IMG_ResetAnimationDecoder(3)Reset an animation decoder.✨
- IMG_Save(3)Save an SDL_Surface into an image file.✨
- IMG_SaveANIAnimation_IO(3)Save an animation in ANI format to an SDL_IOStream.✨
- IMG_SaveAnimation(3)Save an animation to a file.✨
- IMG_SaveAnimationTyped_IO(3)Save an animation to an SDL_IOStream.✨
- IMG_SaveAPNGAnimation_IO(3)Save an animation in APNG format to an SDL_IOStream.✨
- IMG_SaveAVIF(3)Save an SDL_Surface into a AVIF image file.✨
- IMG_SaveAVIF_IO(3)Save an SDL_Surface into AVIF image data, via an SDL_IOStream.✨
- IMG_SaveAVIFAnimation_IO(3)Save an animation in AVIF format to an SDL_IOStream.✨
- IMG_SaveBMP(3)Save an SDL_Surface into a BMP image file.✨
- IMG_SaveBMP_IO(3)Save an SDL_Surface into BMP image data, via an SDL_IOStream.✨
- IMG_SaveCUR(3)Save an SDL_Surface into a CUR image file.✨
- IMG_SaveCUR_IO(3)Save an SDL_Surface into CUR image data, via an SDL_IOStream.✨
- IMG_SaveGIF(3)Save an SDL_Surface into a GIF image file.✨
- IMG_SaveGIF_IO(3)Save an SDL_Surface into GIF image data, via an SDL_IOStream.✨
- IMG_SaveGIFAnimation_IO(3)Save an animation in GIF format to an SDL_IOStream.✨
- IMG_SaveICO(3)Save an SDL_Surface into a ICO image file.✨
- IMG_SaveICO_IO(3)Save an SDL_Surface into ICO image data, via an SDL_IOStream.✨
- IMG_SaveJPG(3)Save an SDL_Surface into a JPEG image file.✨
- IMG_SaveJPG_IO(3)Save an SDL_Surface into JPEG image data, via an SDL_IOStream.✨
- IMG_SavePNG(3)Save an SDL_Surface into a PNG image file.✨
- IMG_SavePNG_IO(3)Save an SDL_Surface into PNG image data, via an SDL_IOStream.✨
- IMG_SaveTGA(3)Save an SDL_Surface into a TGA image file.✨
- IMG_SaveTGA_IO(3)Save an SDL_Surface into TGA image data, via an SDL_IOStream.✨
- IMG_SaveTyped_IO(3)Save an SDL_Surface into formatted image data, via an SDL_IOStream.✨
- IMG_SaveWEBP(3)Save an SDL_Surface into a WEBP image file.✨
- IMG_SaveWEBP_IO(3)Save an SDL_Surface into WEBP image data, via an SDL_IOStream.✨
- IMG_SaveWEBPAnimation_IO(3)Save an animation in WEBP format to an SDL_IOStream.✨
- IMG_Version(3)This function gets the version of the dynamically linked SDL_image library.✨
S
- SDL_IMAGE_MAJOR_VERSION(3)Printable format: "%d.%d.%d", MAJOR, MINOR, MICRO✨
- SDL_IMAGE_VERSION(3)This is the version number macro for the current SDL_image version.✨
- SDL_IMAGE_VERSION_ATLEAST(3)This macro will evaluate to true if compiled with SDL_image at least X.Y.Z.✨
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