IMG_AddAnim...ncoderFrame(3)
π IMG_AddAnimationEncoderFrame π
okay bestie, so this is a page from the SDL_image3 FUNCTIONS section of the manual β it's the IMG_AddAnim...ncoderFrame(3) one, yes the title is truncated with the little dots, that's just how the man page header rolls, don't panic. we're talking about adding a frame to an animation encoder. putting a picture into the movie. the whole vibe. let's go β¨
πΈ NAME πΈ
IMG_AddAnimationEncoderFrame β adds a frame to an animation encoder. that's it, that's the whole job, and she does it slayfully π
β¨ SYNOPSIS β¨
#include <SDL3_image/SDL_image.h>
bool IMG_AddAnimationEncoderFrame(IMG_AnimationEncoder *encoder, SDL_Surface *surface, Uint64 duration);
look at her. three little arguments. no cap, this is the whole function signature, copy it exactly, i'm not playing π«Ά
π FUNCTION PARAMETERS π
encoderβ the receiving images. like, the encoder that's receiving them. she's the one collecting the frames π§Ίsurfaceβ the surface you wanna add as the next frame in the animation. the actual picture, the moment, the lewk πdurationβ how long that frame hangs around, usually measured in milliseconds but lowkey it can be other units if theIMG_PROP_ANIMATION_ENCODER_CREATE_TIMEBASE_DENOMINATOR_NUMBERproperty was set back when you created the encoder. so like, set that property and the units are yours to decide, periodt β±οΈ
π₯ RETURN VALUE π₯
returns true on success, or false on failure. and if it's false?? call SDL_GetError() for more info, she will tell you what went wrong, fr fr π
π AVAILABILITY π
this one's been around since SDL_image 3.4.0 β so if you're on anything older, bestie, she is simply not there yet π
π SEE ALSO π
IMG_CreateAnimationEncoder(3)IMG_CreateAnimationEncoder_IO(3)IMG_CreateAnimationEncoderWithProperties(3)IMG_CloseAnimationEncoder(3)
the whole friend group, honestly. create, create-with-IO, create-with-properties, and the closer. you need all of them for the full arc π¦
quick reminder before you go: the encoder has to exist before you start feeding her frames, and thedurationunit thing depends on thatIMG_PROP_ANIMATION_ENCODER_CREATE_TIMEBASE_DENOMINATOR_NUMBERproperty at creation time. set it or don't, just know what you're doing π
and that's the page!! brought to you by the SDL_image manual, version SDL_image 3.4.8 π this was IMG_AddAnim...ncoderFrame(3), mwah, go make something iconic with it ππ
π¦ where this page comes from
- fedora 43: SDL3_image-devel 3.4.8-1.fc43 Β· Zlib AND (HPND-Pbmplus AND Zlib) AND MIT AND (MIT OR Unlicense) AND LicenseRef-Fedora-Public-Domain
- fedora 43: SDL3_image-devel 3.4.8-1.fc43 Β· Zlib AND (HPND-Pbmplus AND Zlib) AND MIT AND (MIT OR Unlicense) AND LicenseRef-Fedora-Public-Domain
- fedora 44: SDL3_image-devel 3.4.8-1.fc44 Β· Zlib AND (HPND-Pbmplus AND Zlib) AND MIT AND (MIT OR Unlicense) AND LicenseRef-Fedora-Public-Domain
- fedora 44: SDL3_image-devel 3.4.8-1.fc44 Β· Zlib AND (HPND-Pbmplus AND Zlib) AND MIT AND (MIT OR Unlicense) AND LicenseRef-Fedora-Public-Domain
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