IMG_ResetAnimationDecoder(3)

πŸ“¦
version 3.4.8 Β· 5 versions
, in fedora 43, fedora 44

πŸ’– IMG_ResetAnimationDecoder πŸ’–

okay bestie, so this is a page from the SDL_image3 manual β€” that's the SDL_image3 functions crew, and today's main character is IMG_ResetAnimationDecoder. she's a little function, she's a Leo, she resets things. let's get into it πŸ¦‹


✨ NAME ✨

IMG_ResetAnimationDecoder β€” reset an animation decoder. that's it, that's the whole job description πŸ’…


✨ SYNOPSIS ✨

#include <SDL3_image/SDL_image.h>

bool IMG_ResetAnimationDecoder(IMG_AnimationDecoder *decoder);

look at her. one include, one function, zero drama. πŸŽ€


✨ DESCRIPTION ✨

so here's the tea: calling this function resets the animation decoder, which lets it start from the beginning again. like a rewind button but for your frame sequence. βͺ

it's giving "i want to run it back" energy β€” and it's lowkey so useful if you wanna decode the frame sequence again without going through the whole ~creating a brand new decoder~ situation. no new decoder, no extra setup, just reset and go. periodt. πŸ‘‘


✨ FUNCTION PARAMETERS ✨

  • decoder β€” the decoder to reset. the one. the chosen one. hand her over and she gets rewound 🫢

✨ RETURN VALUE ✨

  • returns true on success πŸŽ‰
  • returns false on failure 😭 β€” and if that happens, pls call SDL_GetError() for more information. she will tell you what went wrong, fr fr.

✨ AVAILABILITY ✨

this function has been available since SDL_image 3.4.0. so if you're on anything older... bestie. upgrade. 🌈


✨ SEE ALSO ✨

the whole friend group, in order:


⚠️ heads up: this page is from SDL_image version 3.4.8, and the footer date vibe is all SDL_image 3.4.8 energy. if your version is different, the details might be too β€” iykyk πŸ”₯

and that's the whole page, bestie. IMG_ResetAnimationDecoder β€” short, sweet, resets things. go forth and decode responsibly πŸ’œπŸ§šβœ¨

πŸ“¦ where this page comes from