pvr_queue_job_push(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… pvr_queue_job_push(9) β€” the Kernel API Manual, bestie edition πŸŽ€

Okay so this is the manual page for pvr_queue_job_push(9), and honestly? It's a little one, but it's important, so pay attention bestie 🫢


✨ NAME ✨

pvr_queue_job_push β€” push a job to its queue. That's it. That's the whole vibe πŸ’…


🌸 SYNOPSIS 🌸

void pvr_queue_job_push (struct pvr_job *job );

πŸ¦‹ ARGUMENTS πŸ¦‹

  • job β€” the job you're pushing. yes, that job. the one you've been lovingly preparing this whole time πŸ₯Ή

πŸ’– DESCRIPTION πŸ’–

okay so listen up bestie, the timing here is everything. You must call this after pvr_queue_job_init and after all the dependencies have been added to the job. No shortcuts, no "close enough", no cap 🚫🧒

Once you do, this will effectively queue the job to the drm_sched_entity attached to the queue. Very main character behavior, honestly πŸ‘‘

And here's the part that's giving generosity: we grab a reference on the job object, so the caller is free to drop its own reference when it's done accessing the job object. so go ahead, let go, live your life, the reference is safe with us 🫢✨


πŸ”₯ SEE ALSO πŸ”₯

Kernel file ./drivers/gpu/drm/imagination/pvr_queue.c β€” the source, the origin, the blueprint 🧚

like. that's a whole friend group right there πŸ˜­πŸ’œ


and that's the page!! πŸŽ€ shoutout to the kernel file ./drivers/gpu/drm/imagination β€” that's where this whole saga lives β€” dated October 2026, and yes it's the pvr_queue_job_push(9) page, slay πŸ’…β­πŸŒΈ

πŸ“¦ where this page comes from