pvr_queue_ch...r_cccb_space(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– pvr_queue_check_job_waiting_for_cccb_space(9) πŸ’–

okay so bestie, welcome to the Kernel API Manual, section 9 β€” this little cutie is pvr_queue_check_job_waiting_for_cccb_space, and no I will not be shortening that name, it's iconic and it's staying.


✨ NAME ✨

pvr_queue_check_job_waiting_for_cccb_space β€” literally checks whether a job that's been sitting there waiting for CCCB space can finally be unblocked and pushed into the CCCB. that's it, that's the whole vibe check πŸ¦‹


🌸 SYNOPSIS 🌸

void pvr_queue_check_job_waiting_for_cccb_space (struct pvr_queue *queue
);

yes she takes one argument, yes she returns nothing, yes she's still doing the most πŸ’…


πŸŽ€ ARGUMENTS πŸŽ€

  • queue β€” the queue you wanna check, bestie. that's the one. 🫢

πŸ‘‘ DESCRIPTION πŸ‘‘

okay so picture this: we've got a job waiting for CCCB. she's been waiting. she's been patient. and now?? now she actually fits in the CCCB. slay πŸ’…

when that happens, we signal her CCCB fence β€” and that signalling should kick drm_sched. no cap, that's the whole mechanism. the fence gets signalled, drm_sched gets kicked, the job moves on with its life. main character energy fr fr ✨


πŸ’€ SEE ALSO πŸ’€

first up, the kernel file herself:

  • ./drivers/gpu/drm/imagination/pvr_queue.c

and now the whole friend group 😭 (they all get along, it's giving found family):


ngl that's a lot of cross-references but that's just how the queue subsystem rolls, iykyk 🧚

and that's the whole page! this lil beauty lives over in ./drivers/gpu/drm/imagination, dated October 2026, and yeah β€” same manual, same section 9, still serving looks πŸ’œβ­

πŸ“¦ where this page comes from