pvr_queue_si..._done_fences(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’œ pvr_queue_signal_done_fences β€” Kernel API Manual energy ✨

okay bestie, so we're in the Kernel API Manual today and the star of the show is a function with a name so long it needs its own zip code: pvr_queue_signal_done_fences. no cap, this one is short and sweet, so let's get into it πŸŽ€


✨ NAME ✨

pvr_queue_signal_done_fences β€” signal done fences. that's it, that's the whole vibe. she does one thing and she does it πŸ’…


🌸 SYNOPSIS 🌸

void pvr_queue_signal_done_fences (struct pvr_queue *queue );

notice how she returns void. no return value, no drama, she just does it periodt πŸ¦‹


🫢 ARGUMENTS 🫢

  • queue β€” the queue to check. literally just hand her the queue and she'll go look at it for you, iykyk.

πŸ”₯ DESCRIPTION πŸ”₯

okay so here's the tea β˜• β€” this function signals the done fences of jobs whose seqno is less than the current value of the UFO object attached to the queue. that's the entire job. she checks the seqno against the UFO object's current value, and anything below it gets its done fence signalled ✨

the way that it's that simple is honestly iconic. no extra conditions, no secret side quests β€” less than the current UFO value, done, bye πŸ‘‘


πŸ¦‹ SEE ALSO πŸ¦‹

bestie you are not ready for this list, it's giving family reunion 😭 here's everyone who's in the group chat:

like I said. everyone is here 🌈


treat this list like a lore bible bestie, these are all real references and you're gonna want them πŸ’€

okay that's the whole page and honestly she ate πŸ’– this one lives in ./drivers/gpu/drm/imagination, it's dated October 2026, and the page itself goes by pvr_queue_si..._done_fences(9) β€” yeah the name got truncated, we don't talk about it πŸ™ˆ byeee πŸŽ€

πŸ“¦ where this page comes from