pvr_queue_fence_alloc(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸŽ€ pvr_queue_fence_alloc(9) πŸŽ€

okay so bestie, this page is from the Kernel API Manual and it's literally all about one tiny but iconic allocation function: pvr_queue_fence_alloc(9) πŸ’…βœ¨


✨ NAME ✨

pvr_queue_fence_alloc β€” allocate a pvr_queue_fence fence object πŸ¦‹


🌸 SYNOPSIS 🌸

struct dma_fence * pvr_queue_fence_alloc (void );

πŸŽ€ ARGUMENTS πŸŽ€

  • void β€” no arguments, bestie. literally none 🫢

πŸ’– DESCRIPTION πŸ’–

Call this function to allocate job CCCB and done fences. That's the whole assignment, no cap πŸ‘‘

This only allocates the objects. The glow-up into a fully initialized thing happens later β€” specifically, initialization happens when the underlying dma_fence object is to be returned to drm_sched (in prepare_job or run_job). so yeah, allocation now, init later, main character scheduling behavior 🧚✨


🌈 RETURN 🌈

  • 🟒 A valid pointer if the allocation succeeds, or
  • 🚫 NULL if the allocation fails.

πŸ”— SEE ALSO πŸ”—

Kernel file: ./drivers/gpu/drm/imagination/pvr_queue.c β€” that's the home base πŸ πŸ’œ

The whole squad is here too:


that's the whole page, bestie πŸ’– source/version: ./drivers/gpu/drm/imagination β€’ date: October 2026 β€’ page: pvr_queue_fence_alloc(9) β€” mwah πŸ’‹πŸŽ€

πŸ“¦ where this page comes from