pvr_queue_fence_is_native(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– pvr_queue_fence_is_native(9) πŸ’–

okay so bestie, welcome to the Kernel API Manual ✨ β€” this one's a lil' function from the Imagination GPU driver and it is, lowkey, doing a whole vibe check on your fences. Let's get into it 🫢


🌸 NAME 🌸

pvr_queue_fence_is_native β€” the girl whose entire job is checking whether a dma_fence is native to this driver πŸ’… fr fr, that's it, that's the whole plot.


✨ SYNOPSIS ✨

bool pvr_queue_fence_is_native (struct dma_fence *f );

πŸŽ€ ARGUMENTS πŸŽ€

  • f β€” the fence we're testing. yes literally just hand her a fence and she'll tell you what's up πŸ’–

πŸ¦‹ DESCRIPTION πŸ¦‹

So the way this works: you pass in a fence, and she checks if it's a drm_sched_fence that's actually coming from this driver. Not some random other driver's fence trying to sneak into the group chat β€” ours. periodt. πŸ‘‘

And here's the cute part β€” it might be a UFO-backed fence, iykyk. Meaning a fence that can be signaled or waited upon FW-side. Think pvr_job::done_fence objects, which are backed by the timeline UFO attached to the queue they get pushed to 🌈⭐

So yeah, she's out here doing important work, no cap 😭


πŸ”₯ SEE ALSO πŸ”₯

First up, the kernel file this all lives in:

  • ./drivers/gpu/drm/imagination/pvr_queue.c

and then the whole extended friend group 🫢:


mwah πŸ’‹ that's the whole page. go check some fences, bestie β€” and remember, this lil' encyclopedia entry is brought to you by ./drivers/gpu/drm/imagination, all the way from October 2026. slay πŸ’œβœ¨

πŸ“¦ where this page comes from