expackf(3alleg4)

✨ expackf ✨

okay bestie, so this one's from the allegro manual, page expackf(3alleg4) β€” and it's literally all about custom PACKFILE vtables. slay.

🌸 NAME 🌸

expackf β€” using custom PACKFILE vtables. it's the Allegro game programming library, and this is one of its example programs, periodt. πŸ’…

πŸ¦‹ SYNOPSIS πŸ¦‹

#include <allegro.h>

Example expackf

πŸ’– DESCRIPTION πŸ’–

so this program is a whole demo of the packfile functions, with some simple tests thrown in. not me being obsessed with vtables, but here we are. πŸŽ€

here's the rundown, one test at a time:

  1. the first test uses the standard packfile functions to transfer a bitmap file into a block of memory, and then reads that bitmap back out of the block of memory, using a custom packfile vtable. iconic behaviour, honestly.
  2. the second test reads in a bitmap with another custom packfile vtable β€” this one uses libc's file stream functions. yes, the libc ones. fr fr.
  3. the third test demonstrates seeking with a custom vtable. the way that it just seeks?? showstopping.
  4. the fourth test reads two bitmaps and dumps them back into a single file, using a custom vtable again. two become one, main character energy. πŸ”₯

🧚 Tools 🧚

(yes bestie, this section is literally just titled "Tools" with nothing under it in the original. we respect the emptiness. πŸ’œ)

πŸ‘‘ SEE ALSO πŸ‘‘

go read these next, iykyk:


πŸ’Œ and that's the whole page, bestie! this was Allegro version 4.4.3, and yeah, expackf(3alleg4) is the page name. stay hydrated, go read your vtables, and don't forget to pack_fclose what you pack_fopen. mwah! πŸ’‹βœ¨πŸ«Ά