vmw_shader_remove(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸŽ€ NAME πŸŽ€

okay bestie, this page is vmw_shader_remove(9) from the Kernel API Manual, and it is literally here to Stage a compat shader for removal. That's the whole assignment. πŸ’…βœ¨

✨ SYNOPSIS ✨

int vmw_shader_remove (struct vmw_cmdbuf_res_manager *man , u32 user_key , SVGA3dShaderType shader_type , struct list_head *list );

πŸ¦‹ ARGUMENTS πŸ¦‹

  • man β€” Pointer to the compat shader manager identifying the shader namespace. It's giving "which shader-verse are we in," bestie. 🫢
  • user_key β€” The key that is used to identify the shader. The key is unique to the shader type. no cap, it's the shader's little ID badge. πŸ”‘
  • shader_type β€” Shader type. short, sweet, and absolutely not here to waste your time. πŸ’…
  • list β€” Caller's list of staged command buffer resource actions. it's your list, your staged actions, your main character energy. 🌟

🌈 SEE ALSO 🌈


source/version + date check, bestie: ./drivers/gpu/drm/vmwgfx Β· Kernel API Manual Β· October 2026. slay, that's the whole page πŸ’–πŸŒΈ

πŸ“¦ where this page comes from