vmw_dx_shader_add(9)
π NAME π
okay so bestie, this is the manual page for vmw_dx_shader_add(9) β section 9, kernel API manual, very demure, very kernel-core β¨. Its whole thing is adding a shader resource as a command buffer managed resource. That's it. That's the vibe. π
πΈ SYNOPSIS πΈ
int vmw_dx_shader_add (struct vmw_cmdbuf_res_manager *man , struct vmw_resource *ctx , u32 user_key , SVGA3dShaderType shader_type , struct list_head *list );
π¦ ARGUMENTS π¦
manβ the command buffer resource manager. your resource-manager bestie πctxβ pointer to the context resource. literally the context resource, no cap.user_keyβ the id used for this shader. the shader's little id badge π₯shader_typeβ the shader type. iconic type information, periodt.listβ the list of staged command buffer managed resources. staged and ready π«Ά
π SEE ALSO π
- Kernel file:
./drivers/gpu/drm/vmwgfx/vmwgfx_shader.c vmw_res_to_dx_shader(9)vmw_dx_shader_commit_notify(9)vmw_dx_shader_unscrub(9)vmw_dx_shader_create(9)vmw_dx_shader_bind(9)vmw_dx_shader_scrub(9)vmw_dx_shader_unbind(9)vmw_dx_shader_cotable_list_scrub(9)vmw_dx_shader_res_free(9)vmw_shader_id_ok(9)vmw_shader_key(9)vmw_shader_remove(9)vmw_compat_shader_add(9)vmw_shader_lookup(9)
and that's the whole page, bestie π β signed off from ./drivers/gpu/drm/vmwgfx, dated October 2026, with vmw_dx_shader_add(9) living its best life up top πβ¨
π¦ where this page comes from
- nixpkgs unstable: linux-manual 7.3.1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms