SDL_GPUTransferBuffer(3type)

πŸ’– SDL_GPUTransferBuffer πŸ’–

okay so bestie, welcome to the SDL3 DATATYPES corner of the docs, where we're talking about SDL_GPUTransferBuffer β€” and yes, it's the star of this whole page, main character energy fr fr. πŸŽ€


✨ NAME ✨

SDL_GPUTransferBuffer β€” an opaque handle representing a transfer buffer. πŸ‘‘


🌸 SYNOPSIS 🌸

#include <SDL3/SDL_gpu.h>

typedef struct SDL_GPUTransferBuffer SDL_GPUTransferBuffer;

πŸ¦‹ DESCRIPTION πŸ¦‹

so basically? it's used for transferring data to and from the device. that's the whole vibe. that's what it does. no notes. πŸ’…


⭐ AVAILABILITY ⭐

this struct has been available since SDL 3.2.0. she's been here a minute, she's established, she's thriving. 🌈


🫢 SEE ALSO 🫢

like, the whole friend group, no cap β€” go meet them:


okay that's the whole page bestie, you ate that, go transfer some data responsibly πŸ’œ

and that's a wrap on the SDL_GPUTransferBuffer(3type) page πŸŽ€ brought to you by Simple Directmedia Layer, rocking SDL 3.4.18, and honestly? iconic of them. periodt. ✨🌸

πŸ“¦ where this page comes from