📦 libvolpack1-dev

55 pages

B

C

D

E

  • Enable(3)enable or disable options✨
  • Error(3)retrieve error codes✨
  • Extract(3)extract one field from a rectangular region of a volume✨

F

G

I

  • Identity(3)load the identity matrix into the current transformation matrix✨
  • Image(3)specify an image array✨

L

M

N

O

  • OctreeMask(3)compute a mask representing one level of a min-max octree✨

R

  • Ramp(3)initialize an array with a piecewise-linear ramp✨
  • RawVoxels(3)specify an array of volume data✨
  • Render(3)render a volume✨
  • Resample(3)resample an array✨
  • Rotate(3)multiply the current transformation matrix by a rotation matrix✨

S

  • Scale(3)multiply the current transformation matrix by a scaling matrix✨
  • ScanNormals(3)compute surface normal vectors and gradient magnitudes for a scanline✨
  • Set(3)set the value of an option✨
  • SetMatrix(3)load a matrix into the current transformation matrix✨
  • ShadeTable(3)compute the contents of the shading lookup table✨
  • Shadow(3)specify shading lookup tables for rendering shadows✨
  • Store(3)store volume data structures to a file✨

T

V

W

  • Window(3)multiply the projection matrix by a perspective or orthographic matrix✨
  • WindowPHIGS(3)multiply the projection matrix by a PHIGS viewing matrix✨