vpBruteForceRender(3)

πŸ’… vpBruteForceRender(3) β€” Library Functions Manual

okay bestie, welcome to the VolPack manual, and today's main character is vpBruteForceRender πŸ’–


✨ NAME ✨

vpBruteForceRender β€” render using a simple brute-force method πŸ¦‹


🌸 SYNOPSIS 🌸

#include <volpack.h>

vpResult
vpBruteForceRender(vpc)
    vpContext *vpc;

πŸŽ€ ARGUMENTS πŸŽ€

  • vpc β€” the VolPack context, aka the lil guy you got from vpCreateContext 🫢

πŸ‘‘ DESCRIPTION πŸ‘‘

ngl, this one is for debugging purposes only. like, she is not here for the aesthetic πŸ’€

What she does: the exact same thing as vpRenderRawVolume. Same job, same output, no cap. The difference? She uses a simpler, very inefficient algorithm β€” think vibes over efficiency, brute force over finesse πŸ’…

The two functions should produce identical results. So if they don't match up, that's your sign something's off πŸ‘€

fr fr: debug tool only. she's slow on purpose and that's iconic of her.

🌈 SEE ALSO 🌈


and that's the whole page, babe β€” mwah πŸ’‹ this was VolPack's vpBruteForceRender(3), dropping from the Library Functions Manual, so go forth and brute-force responsibly βœ¨πŸ¦‹πŸŽ€

πŸ“¦ where this page comes from