vpSetClientData(3)

πŸ’– vpSetClientData β€” bestie edition πŸ’–

ok so this is a page from the Library Functions Manual, section 3, and it's all about vpSetClientData ✨


🌸 NAME 🌸

vpSetClientData β€” define a client data pointer 🫢


πŸŽ€ SYNOPSIS πŸŽ€

#include <volpack.h>

vpResult
vpSetClientData(vpc, client_data)
    vpContext *vpc;
    void *client_data;

✨ ARGUMENTS ✨

  • vpc β€” the VolPack context you got from vpCreateContext. like, your whole lil setup lives in there πŸ’…
  • client_data β€” a pointer to your own application-specific client data. literally yours, your stuff, your vibe 🌈

πŸ¦‹ DESCRIPTION πŸ¦‹

ok so here's the tea: vpSetClientData stores a pointer to application-specific client data inside the VolPack context. that's it. that's the whole job 🫢

and why would you want that? because this pointer gets passed to some of the callback routines β€” go peek at vpSetCallback(3) for the deets β€” which lets your app define its own state variables. main character energy: your state, your rules πŸ‘‘

lowkey important: VolPack itself does not use this pointer. not even a little. it's just holding it for you like a bestie holding your iced coffee 🧊 it's purely for you, iykyk ✨


πŸ’€ ERRORS πŸ’€

ngl this one is so chill β€” the return value is always VP_OK. no drama, no errors, no nothing. periodt πŸ’…


πŸ‘‘ SEE ALSO πŸ‘‘


and that's the whole page bestie!! πŸŽ€ this one came from VolPack, and yeah the footer is just VolPack again β€” no extra date or version crumbs on this one πŸ™ˆ so here's your cute sign-off: mwah, go set that client data, you absolute icon πŸ’–βœ¨πŸ¦‹

πŸ“¦ where this page comes from