sdma_v4_0_emit_fill_buffer(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… sdma_v4_0_emit_fill_buffer(9)

okay so bestie, welcome to the Kernel API Manual ✨ β€” this one's all about sdma_v4_0_emit_fill_buffer, and honestly? she's a whole vibe. she fills buffers. with the sDMA engine. that's the tweet. πŸ¦‹


🌸 SYNOPSIS 🌸

void sdma_v4_0_emit_fill_buffer (struct amdgpu_ib *ib , uint32_t
src_data , uint64_t dst_offset , uint32_t byte_count );

like yes, that's the whole signature, no cap β€” void, so she doesn't even return anything to you. she just does it. main character energy fr fr πŸ’…


πŸŽ€ ARGUMENTS πŸŽ€

  • ib β€” the indirect buffer you're copying to. the canvas. the moment. πŸ–ŒοΈ
  • src_data β€” the actual value being written into the buffer. this is the ~content~ bestie, it's a uint32_t and it's iconic.
  • dst_offset β€” the dst GPU address, as a uint64_t. where the magic lands. πŸ“
  • byte_count β€” how many bytes to xfer. yes "xfer", yes that's the manpage's word, we keep the lore. a uint32_t of pure quantity. πŸ”’

⭐ DESCRIPTION ⭐

Fill GPU buffers using the DMA engine, and specifically for VEGA10/12. that's it. that's the whole description. short, sweet, absolutely ate. πŸ”₯

ngl it's giving "small function, big job" β€” she fills your GPU buffers via the DMA engine and then dips. 🧚


πŸ‘‘ SEE ALSO πŸ‘‘


ok that's the whole page bestie, every flag and every reference accounted for, no skips, no summaries, we keep the lore intact πŸ’–

and that's a wrap! brought to you by the fine folks over at ./drivers/gpu/drm/amd/amdgpu, stamped October 2026 β€” mwah, slay, periodt πŸŒˆβ­πŸŽ€

πŸ“¦ where this page comes from