get_config_hex(3alleg4)

πŸ’– get_config_hex β€” aka the hex girly of the Allegro manual πŸ’–

okay bestie, real talk: this is a page from the Allegro manual, and it's about grabbing a hexadecimal number out of your config file. that's it, that's the whole vibe. she's small, she's cute, she's lowkey essential. ✨


πŸŽ€ NAME πŸŽ€

get_config_hex β€” pulls a hexadecimal value out of the configuration file. it's from the Allegro game programming library, so if you're out here making games, she's your girl. πŸ’…


✨ SYNOPSIS ✨

#include <allegro.h>

int get_config_hex(const char *section, const char *name, int def);

like, that's the whole thing. three args, one int coming back at you. iconic honestly. 🫢


🌸 DESCRIPTION 🌸

so what she does is: she reads an integer variable from the current config file, except she reads it in hexadecimal format. hex!! base sixteen!! the cool one!! πŸ”₯

and ngl, the details of how she does it? those live in the comments over at get_config_string(), so if you want the full lore you gotta go read that one too. she said "see my bestie for the deep dive" and honestly? respect. πŸ’œ


πŸ¦‹ SEE ALSO πŸ¦‹

the whole friend group, no cap:


not me making a whole manual page sound like a group chat πŸ’€ but fr fr, everything up there is exactly what the page says β€” nothing added, nothing skipped.

and that's a wrap, bestie!! this was Allegro version 4.4.3 talking, page get_config_hex(3alleg4), and she ate. periodt. πŸ‘‘πŸ’–