get_config_argv(3alleg4)

πŸ’– get_config_argv β€” Allegro manual, bestie edition ✨

okay so real talk, this one lives in the Allegro game programming library and it's the girl who goes and grabs a whole little list of words out of your config file. no cap. let's get into it πŸŽ€


🌸 SYNOPSIS 🌸

#include <allegro.h>

char **get_config_argv(const char *section, const char *name, int *argc);

literally that's the whole thing. one function, three args, infinite possibilities πŸ’…


✨ DESCRIPTION ✨

So what she does is: she reads a token list from the current config file. and when I say token list I mean words separated by spaces β€” that's the whole vibe. nothing fancier than that, fr fr.

⚠️ bestie. listen. the token list gets stored in a temporary buffer that will get absolutely clobbered by the next call to get_config_argv(). so do NOT expect the data to persist. copy it if you need it. this is not a drill 😭

so like, grab what you need, use it, and don't come back later expecting it to still be there. it's giving one-night-stand energy, not main character longevity πŸ¦‹


πŸ‘‘ RETURN VALUE πŸ‘‘

She hands you back an argv style argument list 🫢 and she sets argc to the number of retrieved tokens. classic.

But β€” and this is the important bit β€” if the variable is not present? She returns NULL and sets argc to zero. no tokens, no list, no drama, just emptiness πŸ’€


🌈 SEE ALSO 🌈

the whole friend group, go say hi:


okay that's the page!! shoutout to Allegro version 4.4.3 for making all this possible, and to get_config_argv(3alleg4) herself for being iconic πŸ’œ go read your config files, bestie, you got this ⭐🧚