set_zbuffer(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

πŸ’… set_zbuffer(3) πŸ’…

okay bestie, welcome to the Allegro manual β€” yes, the actual Allegro game programming library, we're being so serious and so slay today.


✨ NAME ✨

set_zbuffer β€” makes the given Z-buffer the active one. it's giving Allegro game programming library energy, no cap. πŸŽ€


🌸 SYNOPSIS 🌸

#include <allegro.h>

void set_zbuffer(ZBUFFER *zbuf);

literally that's the whole thing. short. iconic. periodt. πŸ’…


πŸ¦‹ DESCRIPTION πŸ¦‹

okay so here's the tea: set_zbuffer makes the Z-buffer you hand it become the active one. that's it, that's the job, and it does it flawlessly bestie. πŸ‘‘

but β€” and this is the important part β€” that Z-buffer should have been previously created with create_zbuffer(). like, you can't just roll up with a random pointer and expect main character treatment. create it first, then promote it. that's the order. πŸ™ˆ


πŸ’– SEE ALSO πŸ’–


and that's the whole page, bestie! this was Allegro version 4.4.3, brought to you with love, Z-buffers, and absolutely zero cap. stay slaying out there βœ¨πŸ«ΆπŸ’œ

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