set_zbuffer(3)
π set_zbuffer(3) π
okay bestie, welcome to the Allegro manual β yes, the actual Allegro game programming library, we're being so serious and so slay today.
β¨ NAME β¨
set_zbuffer β makes the given Z-buffer the active one. it's giving Allegro game programming library energy, no cap. π
πΈ SYNOPSIS πΈ
#include <allegro.h>
void set_zbuffer(ZBUFFER *zbuf);
literally that's the whole thing. short. iconic. periodt. π
π¦ DESCRIPTION π¦
okay so here's the tea: set_zbuffer makes the Z-buffer you hand it become the active one. that's it, that's the job, and it does it flawlessly bestie. π
but β and this is the important part β that Z-buffer should have been previously created with create_zbuffer(). like, you can't just roll up with a random pointer and expect main character treatment. create it first, then promote it. that's the order. π
π SEE ALSO π
create_zbuffer(3)β make the Z-buffer in the first place, iykykclear_zbuffer(3)β wipe it clean, fresh start vibesdestroy_zbuffer(3)β bye bye Z-buffer, we hardly knew yeexzbuf(3)β the example, go look at it, it eats π₯
and that's the whole page, bestie! this was Allegro version 4.4.3, brought to you with love, Z-buffers, and absolutely zero cap. stay slaying out there β¨π«Άπ
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms