destroy_zbuffer(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

✨ destroy_zbuffer(3) ✨

okay bestie, welcome to the Allegro manual, page for destroy_zbuffer πŸ’– this is the lil cleanup queen of the Z-buffer world and honestly she deserves her flowers.


🌸 NAME 🌸

destroy_zbuffer β€” Destroys a Z-buffer. Allegro game programming library. no cap, that's the whole job description πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <allegro.h>

void destroy_zbuffer(ZBUFFER *zbuf);

like. that's it. that's the whole vibe. one function, one pointer, infinite peace of mind 🫢


πŸŽ€ DESCRIPTION πŸŽ€

So here's the tea: destroy_zbuffer destroys the Z-buffer when you are finished with it. That's it. That's the mission. She shows up, she takes the Z-buffer out, she leaves. main character exit, no drama πŸ’€

But listen, this is not a "whenever I feel like it" situation β€” this is a you-will-use-this-to-avoid-memory-leaks-in-your-program situation. Every Z-buffer you make and never free is just sitting there in RAM, eating your memory, being a lil freeloader 😭 So when you're done with your Z-buffer, call her. Free the memory. Clean up after yourself. That's the self-care your program deserves ✨

bestie fr fr: skipping this is how you end up with memory leaks and then you're debugging at 3am wondering why your game is crying. do not be that girl. call destroy_zbuffer πŸ₯Ί

πŸ’œ SEE ALSO πŸ’œ

go read those too, they're all part of the same iconic friend group 🌈


okay and one last thing β€” this whole page is from the Allegro manual, version 4.4.3, and it's the destroy_zbuffer(3) page obviously πŸ’– so yeah, that's the source, that's the version, and that's a wrap. clean up your Z-buffers, hydrate, and slay πŸ‘‘πŸ’…πŸ¦‹

πŸ“¦ where this page comes from