SDL_OpenHaptic(3)

✨ SDL_OpenHaptic(3) ✨

okay bestie so you want to open a haptic device?? we're doing this. this page lives in the SDL3 FUNCTIONS section of the SDL_OpenHaptic(3) manual and it's literally your front door to making controllers go brrr πŸ’…


πŸŽ€ NAME πŸŽ€

SDL_OpenHaptic β€” open a haptic device for use, no cap 🫢


🌸 SYNOPSIS 🌸

#include <SDL3/SDL_haptic.h>

SDL_Haptic * SDL_OpenHaptic(SDL_HapticID instance_id);

πŸ¦‹ DESCRIPTION πŸ¦‹

so the index you pass in as an argument? it refers to the N'th haptic device on this system. N'th. like, the one at that spot in the lineup. periodt ✨

and here's the tea when you actually open a haptic device: its gain gets set to maximum and autocenter gets disabled. that's just what happens, not a vibe you chose. if you wanna change those values, you use SDL_SetHapticGain() and SDL_SetHapticAutocenter(). iykyk πŸ’–


🌈 FUNCTION PARAMETERS 🌈

  • instance_id β€” the haptic device instance ID πŸŽ€

πŸ’œ RETURN VALUE πŸ’œ

returns the device identifier, or NULL on failure 😭 β€” and if that happens, call SDL_GetError() for more information. always check, bestie, don't just assume it worked πŸ’€


πŸ‘‘ AVAILABILITY πŸ‘‘

this function is available since SDL 3.2.0. she's been here, she's established 🌟


⭐ SEE ALSO ⭐

go read those too, the lore is deep 🧚


and that's the whole page, babe β€” brought to you by Simple Directmedia Layer, running version SDL 3.4.18. mwah πŸ’‹ stay haptic, stay iconic πŸ’…βœ¨

πŸ“¦ where this page comes from