SDL_CloseHaptic(3)

πŸ’– SDL_CloseHaptic(3) πŸ’–

okay bestie, welcome to the SDL3 FUNCTIONS corner of the manual, where today's main character is literally just… closing a haptic device. that's it. that's the whole job. and honestly? iconic. πŸŽ€


✨ NAME ✨

SDL_CloseHaptic β€” bestie, this closes a haptic device that you previously opened with SDL_OpenHaptic(). like, we're done here, pack it up, say bye πŸ‘‹


🌸 SYNOPSIS 🌸

#include <SDL3/SDL_haptic.h>

void SDL_CloseHaptic(SDL_Haptic *haptic);

that's the whole thing. no return value. it just does it. πŸ’…


πŸ¦‹ FUNCTION PARAMETERS πŸ¦‹

  • haptic β€” the SDL_Haptic device you want to close. the one you're letting go of. the situationship is over, babe 😭

⭐ AVAILABILITY ⭐

this function has been serving looks since SDL 3.2.0. so if you're on anything older, bestie… it's giving not found πŸ™ˆ


πŸ‘‘ SEE ALSO πŸ‘‘

  • SDL_OpenHaptic(3) β€” the one that started it all. you can't close what you never opened, iykyk 🫢

and that's the vibe check: open it, use it, close it. balanced. as all things should be. periodt. πŸ’œ

this little love letter to cleanup comes to you from Simple Directmedia Layer, rocking version SDL 3.4.18 β€” stay haptic, stay hydrated, mwah πŸ’‹βœ¨

πŸ“¦ where this page comes from