SDL_OpenHapticFromJoystick(3)

✨ SDL_OpenHapticFromJoystick ✨

okay bestie, welcome to the SDL3 FUNCTIONS corner of the man pages πŸ’– this one is called SDL_OpenHapticFromJoystick(3) and it's literally the glow-up moment where your joystick gets to have feelings πŸŽ€


🌸 NAME 🌸

SDL_OpenHapticFromJoystick β€” open a haptic device for use from a joystick device. yes girl, we're unlocking the rumble 🫢


πŸ’… SYNOPSIS πŸ’…

#include <SDL3/SDL_haptic.h>

SDL_Haptic * SDL_OpenHapticFromJoystick(SDL_Joystick *joystick);

πŸ¦‹ DESCRIPTION πŸ¦‹

okay so first thing's first, and this is the part everyone forgets: you still have to close the haptic device separately. it does not get closed along with the joystick. no cap. they're two separate besties and they each need their own goodbye 😭

and when you opened it from a joystick, the order matters, lowkey a lot: you should first close the haptic device before closing the joystick device. if you don't? on some implementations the haptic device will also get unallocated, and then you'll be unable to use force feedback on that device. it's giving "why is my rumble gone" energy and we do not want that for you πŸ’€

not me stressing this again: close haptic first, joystick second. that's the vibe check that keeps your force feedback alive ✨

πŸŽ€ FUNCTION PARAMETERS πŸŽ€

  • joystick β€” the SDL_Joystick you want to create a haptic device from. like, this is your main character joystick, the one we're giving tactile superpowers to πŸ‘‘

🌈 RETURN VALUE 🌈

Returns a valid haptic device identifier on success, or NULL on failure πŸ₯² and if it fails, call SDL_GetError() for more information β€” she will tell you exactly what went wrong, fr fr.


⭐ AVAILABILITY ⭐

This function is available since SDL 3.2.0. so if you're on anything older, bestie, it's simply not there πŸ™ˆ


πŸ’œ SEE ALSO πŸ’œ


and that's the whole page, you ate that πŸ’… go forth and rumble responsibly πŸ“

Simple Directmedia Layer Β· SDL 3.4.18 β€” mwah, tysm for reading, ily, see you in the next manpage πŸ§šπŸ’–

πŸ“¦ where this page comes from