snd_ctl_find_numid(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

🌸 NAME 🌸

okay bestie, this is snd_ctl_find_numid(9) from the Kernel API Manual πŸ’– and it does exactly what it says on the tin: find the control instance with the given number-id ✨

✨ SYNOPSIS ✨

struct snd_kcontrol * snd_ctl_find_numid (struct snd_card *card ,
unsigned int numid );

πŸŽ€ ARGUMENTS πŸŽ€

  • card β€” the card instance πŸ’³ your main-character card, if you will
  • numid β€” the number-id to search πŸ”Ž like a little detective but for number-ids

πŸ’… DESCRIPTION πŸ’…

Finds the control instance with the given number-id from the card. No cap, that's the whole vibe πŸ”₯

heads up bestie 🫢 note that this function takes the card->controls_rwlock lock internally, so yeah, it's doing lock stuff behind the scenes πŸ’…

🌈 RETURN 🌈

The pointer of the instance if found, or NULL if not πŸ¦‹ that's the vibe check, fr fr.

πŸ‘‘ SEE ALSO πŸ‘‘

Kernel file ./sound/core/control.c and these iconic functions, periodt:


made with love in ./sound/core, dated October 2026, and it's literally called snd_ctl_find_numid(9) β€” mwah πŸ’‹πŸŽ€

πŸ“¦ where this page comes from