snd_ctl_disconnect_layer(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… snd_ctl_disconnect_layer(9) β€” from the Kernel API Manual, bestie ✨

okay so this is snd_ctl_disconnect_layer, a page straight out of the Linux Kernel API Manual, and it's short but she is important so listen up 🫢


🌸 NAME 🌸

snd_ctl_disconnect_layer β€” the girl whose whole job is disconnecting the control layer. no cap, that's the vibe πŸ’…


✨ SYNOPSIS ✨

void snd_ctl_disconnect_layer (struct snd_ctl_layer_ops *lops );

like, that's the whole signature. one function, one argument, void return. she's lowkey minimal and we respect it πŸŽ€


πŸ¦‹ ARGUMENTS πŸ¦‹

  • lops β€” the operation structure. that's it. that's the argument. it's giving "one job, doing it well" energy πŸ‘‘

πŸ’– DESCRIPTION πŸ’–

okay so real talk: before you call this function, the information about the tracked cards is expected to already be freed. like, that's a you problem, not hers πŸ™ˆ

⚠️ and bestie, listen β€” the disconnect callback is not called here. not. at. all. so don't come for her expecting callback magic, because she will not deliver it 😭

that's literally the whole description. she's a short queen with strong boundaries πŸ’€


πŸ”₯ SEE ALSO πŸ”₯

the whole control.c friend group, plus a stack of siblings β€” all of these, in this exact order, no skips πŸ’œ:

like, that's a whole friend group chat and she's in every one of their contacts 🌈


anyway, that's the page! sourced from ./sound/core, dated October 2026 β€” mwah, go free your tracked cards first, and slay πŸ’…βœ¨πŸŽ€

πŸ“¦ where this page comes from