drm_sched_rq_add_entity(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

✨ drm_sched_rq_add_entity(9) ✨

okay so bestie, welcome to the Kernel API Manual entry for drm_sched_rq_add_entity(9) β€” literally the glow-up moment where a scheduler entity gets yeeted onto a run queue πŸ’… this one's short and sweet, no cap.


🌸 NAME 🌸

drm_sched_rq_add_entity β€” add an entity πŸŽ€


πŸ¦‹ SYNOPSIS πŸ¦‹

struct drm_gpu_scheduler * drm_sched_rq_add_entity (struct
       drm_sched_entity *entity , ktime_t ts );

like, it hands you back a struct drm_gpu_scheduler * β€” main character return type fr fr πŸ‘‘


πŸ’– ARGUMENTS πŸ’–

  • entity β€” the scheduler entity in question, the little star of the show 🌟
  • ts β€” the submission timestamp, ktime_t flavored ⏱️ (yes it matters, don't skip it)

πŸ”₯ DESCRIPTION πŸ”₯

Adds a scheduler entity to the run queue. that's it, that's the whole vibe ✨ it's giving "short function, big responsibility." obsessed actually 🫢


πŸ‘‘ RETURN πŸ‘‘

Returns the DRM scheduler</> selected to handle this entity β€” OR NULL if the entity has been stopped and cannot be submitted to 😭 so like, always check for NULL bestie, the entity could be in its flop era and you'd never know πŸ’€


🌈 SEE ALSO 🌈

go read the whole squad, they're all iconic in their own way πŸ§šπŸ’œ


reminder: NULL is a real possibility here, not a jump scare πŸ™ˆ handle it and you're slaying.

and that's the page!! source lives at ./drivers/gpu/drm/scheduler, version vibes are Kernel API Manual, and the date stamp is October 2026 β€” mwah, bye bestie, go add some entities πŸ’…πŸ“β­

πŸ“¦ where this page comes from