amdgpu_fence_process(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– amdgpu_fence_process(9) πŸ’–

okay so bestie, welcome to the kernel API manual for amdgpu_fence_process β€” it's a lil function in the AMDGPU fence world and honestly it's giving "tiny but crucial" ✨


🌸 NAME 🌸

amdgpu_fence_process β€” check for fence activity πŸ‘€


⭐ SYNOPSIS ⭐

bool amdgpu_fence_process (struct amdgpu_ring *ring );

like, it returns a bool. cute. simple. iconic.


πŸŽ€ ARGUMENTS πŸŽ€

  • ring β€” pointer to struct amdgpu_ring πŸ’« that's the one thing you hand it. no cap, that's the whole argument list.

πŸ¦‹ DESCRIPTION πŸ¦‹

so what does it actually do, you ask? it checks the current fence value and calculates the last signalled fence value πŸ”₯ then β€” and this is the main character moment β€” it wakes the fence queue if the sequence number has increased. the way that sequence number goes up and the queue wakes up?? slay.

it returns true if fence was processed βœ… periodt.


🌈 SEE ALSO 🌈

the whole fence friend group, fr fr πŸ’… also the source file lives at ./drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c β€” go say hi 🫢


and that's the vibe check, bestie πŸ’œ this page came from ./drivers/gpu/drm/amd/amdgpu, dated October 2026, and it's literally amdgpu_fence_process(9) β€” iykyk πŸŽ€βœ¨πŸ’…

πŸ“¦ where this page comes from