WOLFSP(6)

πŸ“¦
version 1.51.c Β· 2 versions
, in debian trixie, ubuntu noble, ubuntu questing, ubuntu resolute, ubuntu stonking

πŸ’₯ WOLFSP(6) πŸ’₯

ok so this is wolfsp, from the Games Manual section of your local man pages, and bestie it is literally the single-player girlie of the family. sit down, grab a snack πŸ“


✨ NAME ✨

wolfsp β€” Return to Castle Wolfenstein single-player πŸŽ€


πŸ¦‹ SYNOPSIS πŸ¦‹

wolfsp [-h|--help] [-q|--quiet] [+set option value]...  [+command] ...

🌸 DESCRIPTION 🌸

ok so wolfsp runs the single-player version of the first-person shooter Return to Castle Wolfenstein. that's it. that's the whole vibe. you point it at a Wolfenstein and it goes πŸΊπŸ’…


πŸ‘‘ OPTIONS πŸ‘‘

the wrapper script used for RTCW in Debian accepts these options, and honestly? iconic of it:

  • -h, --help β€” Display a short help summary 🫢
  • -q, --quiet β€” Disable all output. shhh. not a peep. 🀫

any console command can also be prefixed with + and used as a command-line option (press Shift+Esc to access the in-game console, iykyk), including:

  • +set option value β€” Set an option (see below for some options ✨)

Options that can be set with +set (note that this is not a full list! β€” the manpage literally says so, don't come for me πŸ™ˆ) include:

  • r_fullscreen <bool> β€” 1: Play in fullscreen mode; 0: Play in window mode. pick your fighter πŸ₯Š
  • r_mode <num> β€” Sets the screen resolution mode. Set num to -1 to use a customized resolution set via r_customheight and r_customwidth, or -2 to use your normal desktop resolution. very main character energy, very "I know what I want" ✨
  • r_customwidth <pixels> β€” Use pixels as width if r_mode is set to -1.
  • r_customheight <pixels> β€” Use pixels as height if r_mode is set to -1.
fr fr: r_customwidth and r_customheight only do anything when r_mode is -1. otherwise they're just sitting there. cute but unemployed πŸ’€

πŸŽ€ FILES πŸŽ€

  • ~/.wolf/main β€” Configuration and state for RTCW πŸ’–

🧚 ENVIRONMENT 🧚

the wrapper script used to launch RTCW allows it to be debugged by setting environment variables. yes, you can snoop on it. we love a transparent queen 🌈

  • RTCW_DEBUGGER=command β€” A debugger or other prefix to prepend to the RTCW command line, such as strace; overridden by RTCW_BACKTRACE ⭐
  • RTCW_BACKTRACE=1 β€” Use gdb(1) to get a backtrace if RTCW crashes (the gdb package must be installed for this to work) 😭
heads up bestie: RTCW_BACKTRACE wins over RTCW_DEBUGGER. and no gdb package = no backtrace. sad but true πŸ’”

πŸ”₯ SEE ALSO πŸ”₯


πŸ’œ AUTHOR πŸ’œ

RTCW single-player was written by Gray Matter Studios and id Software. The engine used is iortcw, maintained by the ioquake3 and iortcw communities. legends only πŸ‘‘

This manual page was written by Bruno "Fuddl" Kleinert <fuddl@debian.org> and Simon McVittie <smcv@debian.org>, for the Debian project (but may be used by others). ty for your service 🫢


ok that's the whole page, slay πŸ’… this version dropped 2014-12-30 and lives in the Games Manual, so if you ever need it again just holler at your nearest man command. bye bestie, go frag some zombies 🧟✨

πŸ“¦ where this page comes from