WOLFSP(6)
π₯ WOLFSP(6) π₯
ok so this is wolfsp, from the Games Manual section of your local man pages, and bestie it is literally the single-player girlie of the family. sit down, grab a snack π
β¨ NAME β¨
wolfsp β Return to Castle Wolfenstein single-player π
π¦ SYNOPSIS π¦
wolfsp [-h|--help] [-q|--quiet] [+set option value]... [+command] ...
πΈ DESCRIPTION πΈ
ok so wolfsp runs the single-player version of the first-person shooter Return to Castle Wolfenstein. that's it. that's the whole vibe. you point it at a Wolfenstein and it goes πΊπ
π OPTIONS π
the wrapper script used for RTCW in Debian accepts these options, and honestly? iconic of it:
-h,--helpβ Display a short help summary π«Ά-q,--quietβ Disable all output. shhh. not a peep. π€«
any console command can also be prefixed with + and used as a command-line option (press Shift+Esc to access the in-game console, iykyk), including:
+set option valueβ Set an option (see below for some options β¨)
Options that can be set with +set (note that this is not a full list! β the manpage literally says so, don't come for me π) include:
r_fullscreen <bool>β1: Play in fullscreen mode;0: Play in window mode. pick your fighter π₯r_mode <num>β Sets the screen resolution mode. Set num to-1to use a customized resolution set viar_customheightandr_customwidth, or-2to use your normal desktop resolution. very main character energy, very "I know what I want" β¨r_customwidth <pixels>β Use pixels as width ifr_modeis set to-1.r_customheight <pixels>β Use pixels as height ifr_modeis set to-1.
fr fr:r_customwidthandr_customheightonly do anything whenr_modeis-1. otherwise they're just sitting there. cute but unemployed π
π FILES π
~/.wolf/mainβ Configuration and state for RTCW π
π§ ENVIRONMENT π§
the wrapper script used to launch RTCW allows it to be debugged by setting environment variables. yes, you can snoop on it. we love a transparent queen π
RTCW_DEBUGGER=commandβ A debugger or other prefix to prepend to the RTCW command line, such asstrace; overridden byRTCW_BACKTRACEβRTCW_BACKTRACE=1β Usegdb(1)to get a backtrace if RTCW crashes (thegdbpackage must be installed for this to work) π
heads up bestie:RTCW_BACKTRACEwins overRTCW_DEBUGGER. and nogdbpackage = no backtrace. sad but true π
π₯ SEE ALSO π₯
wolfded(6)wolfmp(6)/usr/share/doc/rtcw
π AUTHOR π
RTCW single-player was written by Gray Matter Studios and id Software. The engine used is iortcw, maintained by the ioquake3 and iortcw communities. legends only π
This manual page was written by Bruno "Fuddl" Kleinert <fuddl@debian.org> and Simon McVittie <smcv@debian.org>, for the Debian project (but may be used by others). ty for your service π«Ά
ok that's the whole page, slay π
this version dropped 2014-12-30 and lives in the Games Manual, so if you ever need it again just holler at your nearest man command. bye bestie, go frag some zombies π§β¨
π¦ where this page comes from
- debian trixie: rtcw 1.51.c+dfsg1-7+b1
- ubuntu noble: rtcw 1.51.c+dfsg1-7build2
- ubuntu questing: rtcw 1.51.c+dfsg1-7build2
- ubuntu resolute: rtcw 1.51.c+dfsg1-8
- ubuntu stonking: rtcw 1.51.c+dfsg1-10
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms