WOLFMP(6)

πŸ“¦
version 1.51.c Β· 2 versions
, in debian trixie, ubuntu noble, ubuntu questing, ubuntu resolute, ubuntu stonking

πŸ’– WOLFMP(6) β€” Return to Castle Wolfenstein multi-player πŸ’–

okay bestie, gather round, because this one is a Games Manual classic and we're about to get into it πŸŽ€ the manual page is literally called WOLFMP(6) and it's giving "I shoot people for a living but make it 2001" energy. no cap.


✨ NAME ✨

wolfmp β€” Return to Castle Wolfenstein multi-player πŸ¦‹


🌸 SYNOPSIS 🌸

wolfmp [-h|--help] [-q|--quiet] [+set option value]...  [+command] ...

πŸ’… DESCRIPTION πŸ’…

wolfmp runs the multi-player version of the first-person shooter Return to Castle Wolfenstein. that's it, that's the whole vibe. you and the girlies, one castle, zero chill. πŸ”₯


πŸ‘‘ OPTIONS πŸ‘‘

The wrapper script used for RTCW in Debian accepts these options, and yes we're listing every single one, periodt:

  • -h, --help β€” Display a short help summary. it's giving "I got lost, help a sister out" πŸ’–
  • -q, --quiet β€” Disable all output. not a single peep. silent. lowkey iconic. 🀫

Any console command can also be prefixed with + and used as a command-line option (press Shift+Esc to access the in-game console), including:

  • +set option value β€” Set an option (see below for some options) ✨
  • +connect server[:port] β€” Connect to a server 🌈

πŸŽ€ Options that can be set with +set πŸŽ€

note that this is not a full list! it's just the ones the manpage is showing off. don't come for me, I'm just the messenger. πŸ’€
  • r_fullscreen <bool> β€” 1: Play in fullscreen mode; 0: Play in window mode. main character energy vs. windowed gremlin energy, your call 🫢
  • r_mode <num> β€” Sets the screen resolution mode. Set num to -1 to use a customized resolution set via r_customheight and r_customwidth, or -2 to use your normal desktop resolution. yes, negative numbers, we love a plot twist 😭
  • r_customwidth <pixels> β€” Use pixels as width if r_mode is set to -1.
  • r_customheight <pixels> β€” Use pixels as height if r_mode is set to -1.

πŸ¦‹ FILES πŸ¦‹

  • ~/.wolf/main β€” Configuration and state for RTCW. that's where all your little secrets live, bestie πŸ’œ

🧚 ENVIRONMENT 🧚

The wrapper script used to launch RTCW allows it to be debugged by setting environment variables. yes we're getting technical, and yes it still slays.

  • RTCW_DEBUGGER=command β€” A debugger or other prefix to prepend to the RTCW command line, such as strace; overridden by RTCW_BACKTRACE 🩺
  • RTCW_BACKTRACE=1 β€” Use gdb(1) to get a backtrace if RTCW crashes (the gdb package must be installed for this to work). so like, when it absolutely eats it, this is the receipts πŸ”₯

🌈 SEE ALSO 🌈

wolfded(6), wolfsp(6), /usr/share/doc/rtcw

go read those too, we support a well-rounded education ✨


πŸ’– AUTHOR πŸ’–

RTCW multi-player was written by Gray Matter Studios, Nerve Software and id Software. The engine used is iortcw, maintained by the ioquake3 and iortcw communities.

This manual page was written by Bruno "Fuddl" Kleinert <fuddl@debian.org> and Simon McVittie <smcv@debian.org>, for the Debian project (but may be used by others).


okay that's the whole page, you're fully educated, go frag some people πŸ’…βœ¨ and if you ever wanna know when this little masterpiece was born β€” it's stamped 2014-12-30, and it comes to you straight from the Games Manual section of the WOLFMP(6) page itself. mwah, love you, bye πŸŽ€πŸ¦‹πŸ’–

πŸ“¦ where this page comes from