WOLFDED(6)

πŸ’– WOLFDED(6) β€” the Return to Castle Wolfenstein dedicated server, but make it a group chat πŸ’–

Games Manual energy, bestie. This is the page for wolfded, and yes we're doing this with sparkles. πŸ¦‹


✨ NAME ✨

wolfded β€” Return to Castle Wolfenstein dedicated server. That's the whole vibe. πŸŽ€


🌸 SYNOPSIS 🌸

wolfded [-h|--help] [-q|--quiet] [+set option value]...  [+command] ...

πŸ‘‘ DESCRIPTION πŸ‘‘

okay so, wolfded is literally the dedicated server for the first-person shooter Return to Castle Wolfenstein. That's it, that's the main character. πŸ’…


πŸ”₯ OPTIONS πŸ”₯

The wrapper script used for RTCW in Debian accepts these options, and no we are not skipping any of them:

  • -h, --help β€” shows you a short help summary. cute little cheat sheet fr fr. ✨
  • -q, --quiet β€” disables all output. total silence, not a peep. πŸ’€

Any console command can also be prefixed with + and used as a command-line option (run the server in a terminal to use the console, iykyk). And the +set command is generally the most useful one to use on the command line, lowkey the MVP. 🫢

Options that can be set with +set (note that this is not a full list!) include:

  • dedicated 0-2
  • fs_game <value>
  • g_allowVote <bool>
  • g_banIPs <IP address>
  • g_gametype <bool>
  • g_gravity <value>
  • g_inactivity <value>
  • g_maxGameClients <value>
  • g_motd <string>
  • g_needpass <bool>
  • g_password <string>
  • net_ip <IP adress>
  • net_port <value>
  • net_qport <value>
  • nextmap <string>
  • sv_allowDownload <bool>
  • sv_floodProtect <bool>
  • sv_fps <value>
  • sv_hostname <string>
  • sv_maxclients <value>
  • sv_maxPing <value> (Measurd in milliseconds)
  • sv_minPing <value> (Measurd in milliseconds)
  • sv_pure <bool>
  • timelimit <value> (Measured in minutes)

🧚 ENVIRONMENT 🧚

The wrapper script used to launch RTCW lets you debug it by setting environment variables. yes, bestie, you get to be the debugger girlie. πŸ”

  • RTCW_DEBUGGER=command β€” a debugger or other prefix to prepend to the RTCW command line, such as strace; it gets overridden by RTCW_BACKTRACE so don't come crying to me if it's ignored.
  • RTCW_BACKTRACE=1 β€” use gdb(1) to get a backtrace if RTCW crashes (the gdb package must be installed for this to work, no gdb no backtrace, that's the deal). 😭

πŸ¦‹ SEE ALSO πŸ¦‹

wolfsp(6), wolfmp(6), /usr/share/doc/rtcw-server β€” go read those too, they're giving supportive bestie energy. πŸ’œ


🌈 AUTHOR 🌈

RTCW multi-player was written by Gray Matter Studios, Nerve Software and id Software. The engine used is iortcw, maintained by the ioquake3 and iortcw communities. legends, all of them. πŸ‘‘

This manual page was written by Bruno "Fuddl" Kleinert <fuddl@debian.org> and Simon McVittie <smcv@debian.org>, for the Debian project (but may be used by others). icons. periodt. πŸ’…


and that's the whole page bestie πŸŽ€ β€” this was the WOLFDED(6) manual from the Debian project, dated 2014-12-30. slay, go frag some nazis (in the game) 🌸✨