SDL_HapticRamp(3type)

✨ SDL_HapticRamp ✨

okay bestie, welcome to the SDL_HapticRamp page πŸ’– this one lives in the SDL3 datatypes corner of the manual (yes, manual page SDL_HapticRamp(3type), we see you) and it's literally just a struct. a little baby struct. a template. for a Ramp effect. and honestly? it ate.


🌸 NAME 🌸

SDL_HapticRamp β€” a structure containing a template for a Ramp effect. that's it, that's the whole job, no notes πŸŽ€


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <SDL3/SDL_haptic.h>

typedef struct SDL_HapticRamp
{
    /* Header */
    SDL_HapticEffectType type;      /**< SDL_HAPTIC_RAMP */
    SDL_HapticDirection direction;  /**< Direction of the effect. */

    /* Replay */
    Uint32 length;          /**< Duration of the effect. */
    Uint16 delay;           /**< Delay before starting the effect. */

    /* Trigger */
    Uint16 button;          /**< Button that triggers the effect. */
    Uint16 interval;        /**< How soon it can be triggered again after button. */

    /* Ramp */
    Sint16 start;           /**< Beginning strength level. */
    Sint16 end;             /**< Ending strength level. */

    /* Envelope */
    Uint16 attack_length;   /**< Duration of the attack. */
    Uint16 attack_level;    /**< Level at the start of the attack. */
    Uint16 fade_length;     /**< Duration of the fade. */
    Uint16 fade_level;      /**< Level at the end of the fade. */
} SDL_HapticRamp;

like look at her. every field labeled. every field commented. she's organized. she's giving main character energy πŸ‘‘


πŸ’… DESCRIPTION πŸ’…

so this struct is exclusively for the SDL_HAPTIC_RAMP effect. exclusive!! no other effect may sit with her, she does not share πŸ’€

the ramp effect starts at start strength and ends at end strength. it augments in linear fashion β€” a nice little straight line of vibes going from one strength to the other, no cap.

but here's the tea: if you use attack and fade with a ramp, the effects get added to the ramp effect, which makes the effect become quadratic instead of linear. not a straight line anymore bestie, it's a curve now. it's giving parabola 🌈


⭐ AVAILABILITY ⭐

this struct is available since SDL 3.2.0. she's not ancient, she's not brand new, she's just right 🫢


πŸ‘‘ SEE ALSO πŸ‘‘

go read those too, fr fr, they're in the group chat already πŸ“š


mwah πŸ’‹ that's the whole page. sourced straight from Simple Directmedia Layer, version SDL 3.4.18, dated with love in the SDL_HapticRamp(3type) era. now go make something rumble. bye bestie!! πŸŽ€βœ¨

πŸ“¦ where this page comes from