al_create_vertex_buffer(3alleg5)

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version 5.2.11.3 Β· 4 versions
, in debian trixie, ubuntu questing, ubuntu resolute, ubuntu stonking

πŸ’– al_create_vertex_buffer β€” bestie's guide to the Allegro 5 API πŸ’–

okay so this is a page from the Allegro reference manual (that's the 3alleg5 manual name, for the citation girlies πŸŽ€), and today we're talking about al_create_vertex_buffer. buckle up, it's giving graphics programming πŸ’…


✨ SYNOPSIS ✨

#include <allegro5/allegro_primitives.h>

ALLEGRO_VERTEX_BUFFER* al_create_vertex_buffer(ALLEGRO_VERTEX_DECL* decl,
   const void* initial_data, int num_vertices, int flags)

🌸 DESCRIPTION 🌸

okay so this function creates a vertex buffer. that's the whole job, bestie. ✨

it can return NULL if the buffer could not be created β€” for example if the system only supports write-only buffers. so like, it might just ghost you 😭

note, and this is important: this is an advanced feature, and it's often unsupported on lower-end video cards. be extra mindful of this function failing, and make arrangements for fallback drawing functionality, or at least a nice error message for users with such lower-end cards. do not just rawdog this call and assume it works, fr fr πŸ™ˆ

parameters: (aka the receipts 🧾)

  • decl β€” the vertex type that this buffer will hold. passing NULL implies that this buffer will hold ALLEGRO_VERTEX(3alleg5) vertices. no cap. πŸ’«
  • initial_data β€” the memory buffer to copy from, to initialize the vertex buffer. it can be NULL, in which case the buffer is uninitialized. (yes bestie, that means it's a mystery box 🎁)
  • num_vertices β€” the number of vertices the buffer will hold. count them. πŸ‘‘
  • flags β€” a combination of the ALLEGRO_PRIM_BUFFER_FLAGS(3alleg5) flags specifying how this buffer will be created. and listen: passing 0 is the same as passing ALLEGRO_PRIM_BUFFER_STATIC. periodt. πŸ’…

⭐ SINCE ⭐

5.1.3 β€” so she's been iconic for a while now πŸ’œ


πŸ¦‹ SEE ALSO πŸ¦‹


and that's the page, bestie!! 🫢 this one lives in the Allegro reference manual, filed under al_create_vertex_buffer(3alleg5). go make something slay βœ¨πŸ’–πŸŽ€

πŸ“¦ where this page comes from