ALLEGRO_VERTEX_BUFFER(3alleg5)
β¨ ALLEGRO_VERTEX_BUFFER β¨
okay bestie, welcome to the ALLEGRO_VERTEX_BUFFER page from the Allegro reference manual, section 3alleg5 π this one is short but she is mighty, so let's go π«Ά
πΈ NAME πΈ
ALLEGRO_VERTEX_BUFFER β the Allegro 5 API π
π SYNOPSIS π
#include <allegro5/allegro_primitives.h>
typedef struct ALLEGRO_VERTEX_BUFFER ALLEGRO_VERTEX_BUFFER;
π¦ DESCRIPTION π¦
so basically: this is a GPU vertex buffer π a little home for your vertices that lives on the GPU itself.
the whole point? you get to store your vertices on the GPU instead of yeeting them up there all over again every single time you draw something π like, the alternative is re-uploading them afresh during every drawing operation, and honestly? not the vibe. this buffer said "not me, not today" π
so you keep them stored, you keep drawing, and your draw calls stop doing that whole re-upload-every-time thing. iconic behaviour, no cap β¨
β SINCE β
5.1.3 β she's been around since then, a real veteran of the Allegro-verse π
π SEE ALSO π
al_create_vertex_buffer(3alleg5)β go make one, bestie π§al_destroy_vertex_buffer(3alleg5)β and then clean up after yourself, we love a responsible queen π
lowkey reminder: if you create it, you destroy it. don't be leaving orphaned buffers lying around, that's not main character energy π
and that's the whole page, fr fr π this was ALLEGRO_VERTEX_BUFFER(3alleg5) from the Allegro reference manual β mwah, go slay your graphics code πβ¨πΈ
π¦ where this page comes from
- debian trixie: allegro5-doc 2:5.2.10.1+dfsg-1 Β· Zlib
- ubuntu questing: allegro5-doc 2:5.2.10.1+dfsg-1build1
- ubuntu resolute: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- ubuntu stonking: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms