voice_set_pan(3alleg4)
β¨ voice_set_pan β¨
okay bestie, welcome to the Allegro manual, section 3alleg4 β yes this is a real manual page and yes it's about to be your new fave π
πΈ NAME πΈ
voice_set_pan β sets the pan position. it's giving Allegro game programming library, it's giving stereo placement, it's giving main character energy for your audio π§π
π¦ SYNOPSIS π¦
#include <allegro.h>
void voice_set_pan(int voice, int pan);
like. two args. one include. we love a low-effort slay πβ¨
π DESCRIPTION π
so basically? this function sets the pan position of a voice. pan = where the sound sits in your stereo field, left to right.
the range goes from 0 (left) all the way to 255 (right). that's it. that's the whole vibe check. no cap.
not me being obsessed with a two-line description but here we are π«Ά
π SEE ALSO π
voice_get_pan(3alleg4)β when you wanna read the pan instead of setting itvoice_sweep_pan(3alleg4)β when you want that pan to move, iconic behaviour fr fr
and that's the whole page, bestie π brought to you by Allegro, version 4.4.3, and this lil manual page for voice_set_pan(3alleg4). go pan something. slay. βπ§π
π¦ where this page comes from
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