voice_sweep_pan(3alleg4)

πŸ’– voice_sweep_pan πŸ’–

okay so bestie, welcome to the Allegro manual β€” yes, the Allegro game programming library, the whole vibe ✨ and today's main character is voice_sweep_pan, a lil function that makes your sound literally slide across the stereo field. it's giving "audio panning but make it a journey" πŸ¦‹


✨ SYNOPSIS ✨

#include <allegro.h>

void voice_sweep_pan(int voice, int time, int endpan);

like, that's the whole thing. three args, one dream πŸ’…


🌸 DESCRIPTION 🌸

so here's the tea πŸ“: voice_sweep_pan starts a pan sweep β€” that's the left <-> right movement, the little wiggle from one ear to the other β€” going from wherever the pan currently is, all the way to the ending position you specify, and it takes time milliseconds to get there. no cap, that's it. it's a glow-up for your audio, fr fr πŸŽ€

think of it like the voice is walking across the room from where it's standing right now to a new spot, and time is how long that lil stroll takes. iconic behavior honestly πŸ‘‘


πŸ‘€ SEE ALSO πŸ‘€

  • voice_set_pan(3alleg4) β€” if you just wanna set the pan and stay put instead of making it a whole dramatic journey 🧚

lowkey reminder: time is in milliseconds, not seconds, bestie. don't get got πŸ™ˆ

and that's the page!! Allegro, version 4.4.3 β€” mwah, love u, go make something sound gorgeous πŸ’œπŸ«Ά