remove_sound_input(3alleg4)

✨ NAME ✨

remove_sound_input β€” the lil cleanup queen that tidies up after you're done with the sound input routines πŸ’– part of the Allegro game programming library, and yes she's from the 3alleg4 manual section, iykyk.


🌸 SYNOPSIS 🌸

#include <allegro.h>

void remove_sound_input();

That's it. No arguments, no return value, no drama. She just does the thing πŸ’…


πŸ¦‹ DESCRIPTION πŸ¦‹

okay so bestie, listen β€” remove_sound_input() cleans up after you're finished with the sound input routines. That's her whole job and she ate, no cap ✨

But here's the tea πŸ«– β€” you don't normally need to call this, because remove_sound() and/or allegro_exit() will do it for you. So like, she's the friend who shows up to clean the party after everyone already left, but the other functions already handled it. Lowkey redundant, highkey still valid πŸ’€

🌈 Fr fr, don't stress about remembering to call her β€” remove_sound() and allegro_exit() got your back and will handle the cleanup themselves.

πŸ‘‘ SEE ALSO πŸ‘‘


and that's the whole page, bestie β€” short, sweet, and serving main character energy ✨ this was remove_sound_input(3alleg4) from Allegro version 4.4.3, and that date line is literally just the manpage footer doing its thing πŸŽ€ slay, go code something iconic πŸ’–