normalize_vector(3alleg4)
β¨ normalize_vector β the glow-up your vector deserves β¨
okay so bestie, real talk: this is a page from the Allegro manual β the Allegro game programming library, the one we all collectively stan π β and it's all about normalize_vector, plus its float-y sibling normalize_vector_f.
π NAME π
normalize_vector, normalize_vector_f β Converts the vector to a unit vector. Allegro game programming library. periodt π
π¦ SYNOPSIS π¦
#include <allegro.h>
void normalize_vector(fixed *x, fixed *y, fixed *z);
void normalize_vector_f(float *x, float *y, float *z);
πΈ DESCRIPTION πΈ
So what's the vibe here? normalize_vector takes the vector (*x, *y, *z) and converts it into a unit vector β¨. That means it's pointing in literally the exact same direction as the original vector did β no glow-down, no turning around, the direction is untouched, bestie β but its length becomes one. Just one. Iconic, honestly. π
π SEE ALSO π
vector_length(3alleg4)β for when you need the tea on how long your vector actually is πdot_product(3alleg4)β the classic β¨cross_product(3alleg4)β perpendicular realness π¦exstars(3alleg4)β the example, go look at it, it ate π«
lowkey a must-know if you're doing any 3D-ish math in Allegro, ngl. direction stays, length = 1, that's the whole assignment. no cap π«Ά
mwah π that's a wrap β this page is from Allegro, version 4.4.3, and yes, it really is normalize_vector(3alleg4) out here living its best life in the Allegro manual. bye bestie, go normalize something π§π
π¦ where this page comes from
- debian bookworm: allegro4-doc 2:4.4.3.1-3 Β· Allegro-gift-ware
- debian trixie: allegro4-doc 2:4.4.3.1-5 Β· Allegro-gift-ware
- ubuntu jammy: allegro4-doc 2:4.4.3.1-2 Β· Allegro-gift-ware
- ubuntu noble: allegro4-doc 2:4.4.3.1-4.1build3 Β· Allegro-gift-ware
- ubuntu questing: allegro4-doc 2:4.4.3.1-6
- ubuntu resolute: allegro4-doc 2:4.4.3.1-7 Β· Allegro-gift-ware
- ubuntu stonking: allegro4-doc 2:4.4.3.1-9 Β· Allegro-gift-ware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms