midi_out(3alleg4)

πŸ’– midi_out β€” the manual page, but make it a group chat πŸ’–

okay so bestie, welcome to midi_out(3alleg4) β€” part of the Allegro game programming library (yes, that Allegro, the one your gamedev mutuals keep yelling about). this page is short but she is powerful, and i'm about to make you obsessed with her. πŸŽ€


✨ NAME ✨

midi_out β€” streams a block of MIDI commands into the player. Allegro game programming library. that's it, that's the whole vibe. πŸ’…


🌸 SYNOPSIS 🌸

#include <allegro.h>

void midi_out(unsigned char *data, int length);

look at her. two args. no drama. icon behaviour. πŸ‘‘


πŸ¦‹ DESCRIPTION πŸ¦‹

so here's the tea, bestie: midi_out streams a block of MIDI commands into the player in real-time. like, live, right now, no waiting, no buffering era. 🫢

which means you can trigger notes, jingles, etc β€” all your little musical moments β€” over the top of whatever MIDI file is currently playing. yeah. ON TOP. layering. stacking. the way that she just slides in over the existing track?? it's giving ✨producer✨.

so if your game's got a MIDI bop running and you suddenly need a "you got the thing!!!" sparkle sound or a sad little jingle when the player fails, midi_out is the girl you call. she does not stop the music. she does not replace the music. she just adds. πŸ’–

no cap, that real-time streaming is the entire point. that's the main character energy right there. 🌈


πŸŽ€ SEE ALSO πŸŽ€

the besties she runs with, fr fr β€” go say hi:


lowkey a reminder that this is the Allegro library, so go read the other pages in the family if you wanna understand the whole sound setup. iykyk. 🧚

and that's the page, bestie!! πŸ’œ this was midi_out from Allegro, version 4.4.3 β€” written up in this here manual page midi_out(3alleg4), and yes she's iconic, no notes, periodt. πŸ’…βœ¨πŸŒΈ