midi_recorder(3alleg4)

✨ NAME ✨

midi_recorder β€” a hook that notifies you the moment new MIDI data becomes available πŸ’– It's part of the Allegro game programming library, and it is so useful if you're trying to listen in on MIDI bytes in real time.


🌸 SYNOPSIS 🌸

#include <allegro.h>

extern void (*midi_recorder)(unsigned char data);

πŸ’… DESCRIPTION πŸ’…

okay so bestie, here's the vibe: if you set this function, the MIDI input driver calls it every single time a new byte of MIDI data becomes available. Like, it's the little messenger that slides into your DMs whenever MIDI data shows up πŸŽ€

⚠️ but listen β€” this runs in an interrupt context, which is giving chaotic speedrun energy. It has to execute very quickly, and all the code and data must be locked. No slow business allowed, fr fr. 😭

Also important: this currently works only under DOS and Windows. That's the whole scope, no cap. πŸ¦‹


🧚 SEE ALSO 🧚

  • install_sound_input(3alleg4) β€” because you gotta set up the input before the recorder can do its thing πŸ’œ
  • midi_out(3alleg4) β€” the output counterpart, for when you wanna send MIDI instead of catch it 🌈

that's the whole page, bestie πŸ’– this was midi_recorder from the Allegro manual, section 3alleg4, and the source was Allegro version 4.4.3 β€” iconic behavior, periodt πŸ‘‘βœ¨