get_clip_state(3alleg4)

✨ get_clip_state ✨

okay bestie, welcome to the Allegro manual β€” section 3alleg4, we're in the clip-state corner of the Allegro game programming library and honestly? it's a vibe πŸ’–


🌸 NAME 🌸

get_clip_state β€” the little gossip girl that tells you if clipping is on for a bitmap πŸŽ€ (part of the Allegro game programming library, iykyk)


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <allegro.h>

int get_clip_state(BITMAP *bitmap)

πŸ’… DESCRIPTION πŸ’…

so basically, you hand it a bitmap and it tells you the tea: it returns non-zero if clipping is turned on for that specified bitmap, and zero otherwise. that's it. that's the whole personality. no cap 🫢

like, it's giving "am I clipping right now or not" and it answers in exactly one integer. iconic behavior, honestly πŸ‘‘


πŸ”₯ SEE ALSO πŸ”₯


and that's the page, bestie!! this lil gem is from the Allegro manual, version 4.4.3 β€” get_clip_state(3alleg4) β€” go forth and clip responsibly πŸŒˆβœ¨πŸ’œ