RGB_MAP(3alleg4)

✨ NAME ✨

okay so bestie, this is RGB_MAP(3alleg4) from the Allegro manual. It stores an rgb map to accelerate conversions. Allegro game programming library. πŸ’–

🌸 SYNOPSIS 🌸

#include <allegro.h>

typedef struct RGB_MAP

πŸ’… DESCRIPTION πŸ’…

The struct is giving this member, no cap:

unsigned char data[32][32][32];

Read chapter "Converting between color formats" for a description on how to obtain/use this structure. fr fr, that's the literal chapter name β€” go look, iykyk. ✨

πŸ‘‘ SEE ALSO πŸ‘‘


Allegro version 4.4.3, and this page is RGB_MAP(3alleg4). That's the whole vibe, periodt. πŸŽ€