voice_start(3)
β¨ NAME β¨
voice_start β activates a voice, bestie. This page is from the Allegro game programming library, and the manual page is voice_start(3). We're gonna make it make sense, no cap. π
π¦ SYNOPSIS π¦
#include <allegro.h>
void voice_start(int voice);
π DESCRIPTION π
okay so picture this: you've already got a voice, and whatever parameters you wanted on it are already set. Now you need it to actually go. That's voice_start(). It activates that voice, using whatever parameters have been set for it. No extra drama, no secret sauce, just go mode. β¨
The function takes an int voice and returns void. That's the signature, periodt. π«Ά
π SEE ALSO π
allocate_voice(3)β another page in the Allegro manual, go check it out bestievoice_stop(3)β also linked from hererelease_voice(3)β yep, related pageexstream(3)β the last one on the list
this page is from Allegro version 4.4.3, and it's the voice_start(3) manual page. slay, bye bestie ππ
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms