voice_stop(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

✨ NAME ✨

voice_stop β€” bestie, it stops a voice πŸ’… and it lives in the Allegro game programming library πŸŽ€


🌸 SYNOPSIS 🌸

#include <allegro.h>

void voice_stop(int voice);

πŸ¦‹ DESCRIPTION πŸ¦‹

Okay so picture this: your voice is out there doing its thing, singing its little song 🎢, and you're like "girl, pause." That's voice_stop. It stops a voice, but β€” and this is the iconic part β€” it saves the current position and the state, so you can bring her right back later by calling voice_start() 🫢

Not a goodbye. A pause. The main character energy is preserved. Periodt. πŸ’–


πŸ‘‘ SEE ALSO πŸ‘‘


and that's the whole page, no cap πŸ’…

this lil love letter comes to you straight from the Allegro manual, version 4.4.3 β€” mwah, take care of her πŸŽ€πŸ’œ

πŸ“¦ where this page comes from