scare_mouse_area(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

πŸ’… scare_mouse_area β€” the manual page, bestie edition πŸŽ€

okay so this is a page from the Allegro manual, and it's about a lil function called scare_mouse_area β€” literally one of the mouse-cursor-hiding helpers. it's giving "quiet backstage crew for your drawing code" and honestly? obsessed. πŸ’–


✨ NAME ✨

scare_mouse_area β€” a helper for hiding the mouse cursor before drawing in an area. it lives in the Allegro game programming library, iykyk. πŸ¦‹


✨ SYNOPSIS ✨

#include <allegro.h>

void scare_mouse_area(int x, int y, int w, int h);

that's it. that's the whole signature. four ints and a dream. 🌸


✨ DESCRIPTION ✨

so like, it's exactly like scare_mouse(), with one little plot twist: it will only hide the cursor if the cursor is actually inside the specified rectangle. πŸ’…

if the cursor is not in that rectangle? no biggie β€” it just gets frozen in place until you call unscare_mouse(). which means it can't interfere with your drawing. main character cursor stays put, your pixels stay unbothered, everybody wins. πŸ‘‘

fr fr, no cursor chaos in your art. periodt. ✨

🌈 SEE ALSO 🌈


okay that's the whole page, bestie β€” this one's from the Allegro manual, version 4.4.3, and yeah it's literally just scare_mouse_area(3) doing its lil thing. mwah, go draw something iconic πŸ’‹πŸŽ€

πŸ“¦ where this page comes from