scare_mouse(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

πŸ’– scare_mouse(3) πŸ’–

okay so welcome to the Allegro manual, bestie β€” this page is all about scare_mouse(3), and it's lowkey iconic. πŸŽ€

✨ NAME ✨

scare_mouse β€” the helper for hiding the mouse pointer before drawing. Part of the Allegro game programming library. πŸ’…

🌈 SYNOPSIS 🌈

#include <allegro.h>

void scare_mouse();

πŸ’… DESCRIPTION πŸ’…

okay so here's the tea: this is the helper for hiding the mouse pointer prior to a drawing operation. It will temporarily get rid of the pointer, but only if that is really required (ie. the mouse is visible, and is displayed on the physical screen rather than some other memory surface, and it is not a hardware or OS cursor). No cap, it checks all that. πŸ‘‘

The previous mouse state is stored for subsequent calls to unscare_mouse(). Periodt.

πŸ¦‹ SEE ALSO πŸ¦‹


mwah πŸ’‹ this page is from the Allegro manual, version 4.4.3, and it's all about scare_mouse(3). bye bestie, go hide that pointer! 🫢✨

πŸ“¦ where this page comes from