rotate_scaled_sprite_trans(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

πŸ’– NAME πŸ’–

okay bestie, welcome to the Allegro manual β€” today's main character is rotate_scaled_sprite_trans πŸ’…βœ¨. She rotates and stretches a sprite. Allegro game programming library, periodt.


✨ SYNOPSIS ✨

#include <allegro.h>

void rotate_scaled_sprite_trans(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale);

πŸ¦‹ DESCRIPTION πŸ¦‹

Like rotate_sprite_trans(), but it stretches or shrinks the image at the same time as rotating it. So you're not just spinning, you're also giving it that scale-up or scale-down moment. No cap 🫢.


🌸 SEE ALSO 🌸


and that's the tea πŸ“ this page is from Allegro version 4.4.3, rotate_scaled_sprite_trans(3) β€” bye bestie, slay πŸ’‹πŸ‘‘

πŸ“¦ where this page comes from