rotate_scaled_sprite_trans(3)
π NAME π
okay bestie, welcome to the Allegro manual β today's main character is rotate_scaled_sprite_trans π
β¨. She rotates and stretches a sprite. Allegro game programming library, periodt.
β¨ SYNOPSIS β¨
#include <allegro.h>
void rotate_scaled_sprite_trans(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle, fixed scale);
π¦ DESCRIPTION π¦
Like rotate_sprite_trans(), but it stretches or shrinks the image at the same time as rotating it. So you're not just spinning, you're also giving it that scale-up or scale-down moment. No cap π«Ά.
πΈ SEE ALSO πΈ
rotate_sprite_trans(3)rotate_scaled_sprite_v_flip_trans(3)pivot_scaled_sprite_trans(3)pivot_scaled_sprite_v_flip_trans(3)exrotscl(3)
and that's the tea π this page is from Allegro version 4.4.3, rotate_scaled_sprite_trans(3) β bye bestie, slay ππ
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms